Logistics: Weekend of May 21st either at my house in Overland Park or in Lincoln (as is possible for you guys). We can always shoot for another weekend. But I’m pretty much booked in June.
When: The near future. Roughly 2010, things are more or less the same, but progress might have brought in a surprise or two.
Where: Starting location will be Miami (no reason, I just like Miami). Modern travel being what it is, the target will likely not be someplace so nice.
Who: You are an operative/consultant to a security organization known as Centurion Gordian International. You can either be a full-time employee or an independent. But for whatever reason when you receive the call for this mission you respond. In general what makes a Modern Hero stand out from the crowd is the desire to act and not standby. Imagine the sort of folks who will not be hostages, always walk in to the dark room and never leave well-enough alone.
Why: You decide what has motivated your character to be here. You can choose to know any member of the team, all of them or none of them. It might work out better if you all knew of each other, but really it doesn’t matter.
What: As a “magic trick” of gaming, I’m going to give you the briefing text (below) in advance. You can therefore craft a character with appropriate skills for the mission. This is obviously why you were contacted in the first place.
“Greetings, thank you for coming on such short notice. I had some free doughnuts, bagels and coffee delivered. Feel free to help yourself. Hold off questions until the end of the presentation, if you please.
We have been contracted to retrieve an object know as the Sun Stone. The object is currently in the possession of a secretive rival security group—Longinus Enterprises. LE has several mundane branches and a collection of assets ‘off the books.’ We believe the Sun Stone to be in possession of one of LE subsidiaries in Cairo. Travel has been arranged for you.
CG has only found a few ancient references to the Sun Stone. Little is known other than its physical dimensions—a roughly 4’ tall obelisk, 20 inches square at the base and… weighing 1000 pounds. The last bit is only a guess as the measurement system used in the reference is extinct. But we know the object is supposed to be difficult to move. We have the excerpts if you’d like to review them yourself. We have dubbed this object ‘the flashlight’ and this project is code named ‘Illuminate’.
By tracking some of the accounting and personnel used by LE, we have targeted El Ezz Flat Steel, a foundry on the banks of the Nile, to be the most likely location of the flashlight. LE often uses legitimate businesses has physical covers for literally underground operations. We believe there is an extensive underground facility beneath the foundry.
Our sole field contact in the city has been driven in to hiding. You will have to find Ahmez Akim, in order to gain current information about the plant and possible routes in to the underground. Ahmez also has control of all our “clean” monetary assets in the region.
Once you find Ahmez, gain access to the secret base, find the flashlight and deliver it to the cargo ship ‘Sophmore’ docked at this location on the Nile. It is 2 miles up river from the steel mill.
We can provide virtually any gear you require, but we can not license you for legitimate possession of most weapons in Egypt. Keep a low profile, at least until you’re ready to enter the foundry. The Sophmore will leave dock as soon as you arrive with the flashlight. We will transport you and the cargo to Rome for delivery to the client.”
Skills characters in your party should have…
- Disable Device (in the biggest way possible)
- Read/Write Arabic (national language of Egypt)
- Computer Use
- Research
- Gather Information
- All characters should have at least one of these: Personal Firearms, Combat Martial Arts, Archaic Weapons
- Armor proficiency of some kind
- Bluff
- Spot
- First Aid and/or Surgery
- Drive (maybe even Pilot)
- At least one character should be specialized at combat
- Knowledge: Streetwise
- Suggested Knowledge skills: Arcane, Theology, Tactics, Human Behavior
Characters Generation: I will create a handful of characters appropriate for the mission. You can pick one of these or create your own 10th level PC. You can use about anything in the MSRD / d20 Modern rules except the spell casting classes. I have special rules for the magically bent where by unusual effects can be generated, but it is a different system than traditional spell use. I will have a couple of “arcane/divine” oriented characters to pick. I will try to get them up before hand so we can discuss changes or who’s playing who.
All races are allowed, but 99.999% of the population is Human. Elves (including Drow) and Dwarves pass as adult human with odd (or unnoticed) characteristics. Gnomes and Hobbits are almost universally mistaken for children. Half-Orcs would be on par with the Elephant man in freakishness. Goblins, while possible, would be quite exotic and probably perceived as rainforest pygmies or individuals with extreme deformities. Aasimar and Tiefling are both possible (with level modifiers), the other exotic races are not appropriate for PC’s at this time.
Material I am comfortable with comes from the d20 Modern Core rules, Urban Arcana (minus the spell casters), Blood & Fists, Blood & Relics, Blood & Circuits, Modern Players Companion 1&2 (minus magic), Weapons Locker, Blood & Guts (mostly for equipment). I don’t expect any of you to actually have or buy these for this one-shot. But I listed them just in case.
Purchasing personal gear is something of a challenge. I will suggest “kit packages” for your character. In addition, you will be given an opportunity to requisition equipment from Centurion Gordian. This will limit you to items roughly DC 36 and below. Military and Restricted gear will be obtainable at a +3 and +2 Purchase DC penalty. This also means that being caught with it will land you in an Egyptian prison. You will be delivered to Cairo with all your gear in a relatively (or at least “assumed”) safe location. That condition may change.
I will be posting character concepts/information to this forum...
http://www.intrepidheroes.com/forum/cutecast/cutecast.pl?session=iiLSaYdJpreDdM...
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